2015-04-20 Welcome to the [very overdue] Weekly Changelog
Hey everyone, long time no post! I am happy to confirm that Project Zombie's work-flow is better than ever. We had our first official meeting last Sunday and discussed everyone's projects and todo list. We are very happy to welcome back our longtime builders Thagen, MrPinkyPuff, and our newest builder, HookJ. I will break down this post into individual projects we are working on.
I'm currently working on the care package plugin and updating existing rural houses with our newest textures. I also help any other builders with various parts of their project: mainly extensive WorldEditing or naturalization of landscapes. I am a decent builder but my strong points are setting up a space for builders to build on using WorldEdit, terraforming landscapes, and adding trees/flora.
I like to refer to atar as our server wizard. He has set up everything server related for us admins to use such as console, FTP, port forwarding, you name it. As for building he has cleared all the snow off the roads in order for mobs to spawn more frequently in the city (the roads are now grass blocks!). Last but certainly not least atar has found a great resource that turns head blocks into cool cosmetic blocks like security cameras, computers, etc. He has been going through the entire map adding these. It's a great addition to PZ's realism!
Cloud has been working very hard on rebuilding the zoo near the waterfront. This is an essential part of the map since it resides so close to spawn. It will be one of the first builds new players see so it needs to look good!
I am really excited to share the project Thagen is working on. He is redoing the entire metro system that lies underneath the city. He's the perfect candidate for this project for he is reading the Metro 2033 book! The tunnels look fantastic so far. I already know this will be my favorite part about the city.
HookJ's project is one of the most vital projects; skyscraper dungeons. I ran through one the other day and I have to say, the detail and challenge put into it was exactly what the experience players of Project Zombie need: something that's going to kick their ass. I'm very excited to see more of these complete in the future.
Pinky is working with me on retexturing various buildings throughout the map. I can guarantee most buildings are going to look much better than they did before.
That's all I got for this week's changelog. I really like the idea of posting about each builder's role as it gives their work more publicity and informs the fans more about who we are as a team. If you think you have what it takes to join us, please send me pictures of your best builds and let's talk about where you would fit on the team!
Cheers and have a great week,